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GamemComms
A GameComms.dll re-implementation for the Nokia N-Gage
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Go to the source code of this file.
Classes | |
| class | MGameBTCommsNotify |
| This is the notification interface provided by the library. More... | |
Variables | |
| const TInt | KUnknownClientId = 0 |
| Unknown client Id. | |
| const TInt | KErrIncompatibleGame = (-1001) |
| Incompatible game error code. | |
| const TInt | KErrNotCommsHost = (-1002) |
| Not a GameComms host error code. | |
| const TInt | KErrClientNotReady = (-1003) |
| Client not ready error code. | |
| const TInt | KErrHostQuit = (-1004) |
| Host quit error code. | |
| const TInt | KErrNotEnoughPlayers = (-1005) |
| Not enough players error code. | |
| const TInt | KErrGamePaused = (-1006) |
| Game paused error code. | |
| const TInt | KErrGameOver = (-1007) |
| Game over error code. | |
Mixin class that specifies the notification callbacks that are called by the BT Comms library.
Copyright (c) 2023, Michael Fitzmayer. All rights reserved. SPDX-License-Identifier: MIT