GamemComms
A GameComms.dll re-implementation for the Nokia N-Gage
MGameBTCommsNotify Member List

This is the complete list of members for MGameBTCommsNotify, including all inherited members.

ClientConnected(TUint16 aClientId, TDesC &aClientName, TInt aError)=0MGameBTCommsNotifypure virtual
ClientDisconnected(TUint16 aClientId, TInt aError)=0MGameBTCommsNotifypure virtual
ConnectedClientEndedGame(TUint16 aClientId)=0MGameBTCommsNotifypure virtual
ContinueMultiPlayerGame()=0MGameBTCommsNotifypure virtual
EndMultiPlayerGame(TInt aReason)=0MGameBTCommsNotifypure virtual
HostConnected(TInt aError)=0MGameBTCommsNotifypure virtual
HostDisconnected(TInt aError)=0MGameBTCommsNotifypure virtual
HostSelected(TInt aError)=0MGameBTCommsNotifypure virtual
PauseMultiPlayerGame()=0MGameBTCommsNotifypure virtual
ReceiveDataFromClient(TUint16 aClientId, TDesC8 &aData)=0MGameBTCommsNotifypure virtual
ReceiveDataFromHost(TDesC8 &aData)=0MGameBTCommsNotifypure virtual
StartMultiPlayerGame(TInt aError)=0MGameBTCommsNotifypure virtual